3D Modeling, Texturing and Lighting Artist.
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Wednesday, June 22, 2011
New Skin Shader
New Skin Shader
Old Skin Shader
Above is a comparison between the old and new skin shader. I am using a fake sub surface scattering in the new skin shader to give the skin more depth and color variation.
I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox.
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