The next image is a screen capture of the wireframe.
The image below is the final render using 'tiledshot'.
The reason why reflections weren't working in the previous renders when using 'tiledshot' was due to DirectX 10 not being fully supported. When the renderer was changed to DirectX 9, reflections worked using 'tiledshot'.
Awesome shader you got there :) I'm currently attempting to create something very similar unfortunately I haven't been able to create something as good as this :( I've tried the download link but it no longer works :( ...Anychance you could email the project files? mikey.f.1988@gmail.com.
ReplyDeleteHelp is much appreciated
Mike