This is Project 2 which is using the concept art of Alex Broeckel. For this one I played around with varying shaders but the results weren't up to spec. However, I was able to dip my hands in HLSL for making a custom overlay shader. I also got a bit more acquainted with UDK Post Process Volumes which would be very useful for future projects. For this project, I generated three renders because I was indecisive as to about the look and feel. The three renders are the varying attempts of trying different lighting conditions and effects. Here is the link to the UDK files that were used. LINK
Sunday, January 2, 2011
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