tag:blogger.com,1999:blog-37747076598065425582024-02-19T07:56:05.883-08:00Peter C Britton3D Modeling, Texturing and Lighting Artist.
<a href="http://hotfile.com/dl/121458352/8ceb957/PeterCBrittonA.pdf.html">Resume</a>Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.comBlogger100125tag:blogger.com,1999:blog-3774707659806542558.post-59407374493313890192023-04-06T11:56:00.002-07:002023-04-06T11:56:27.946-07:00Interactive Game Streaming and Monetization<p><span style="font-size: large;">Interactive Game Streaming and Monetization utilizes already existing streaming platforms such as Twitch, Youtube, Facebook, Discord, etc, or newer platforms,</span><span style="font-size: medium;"> </span><span style="font-size: large;">that allow for the streaming of a live game. </span></p><p><span style="font-size: large;">Viewers are passive participants in an active game via streaming or live in-game viewing. Players are active participants of an active game that plays in the live game. </span></p><p><span style="font-size: large;">Viewers can only view a live game via streaming using a streaming platform or using built-in live streaming within the game. Viewers do not participate in a live game like a player. They can add, subtract or modify the live game. This addition, subtraction, and modification directly affect the experience of the players in the live game. Viewers' interactions are constrained by the streaming platform or the built-in systems for the live game or host. For example, viewers can give players in the live game, ammo, weapons, and shield bonuses, add obstacles, remove obstacles, and/or change any attribute of the players in the live game or the world. The constraints of these addition, subtraction, or modifications are set by the streaming platform or the built-in streaming system of the game or host. Viewers through this interaction can directly or indirectly affect the tide of a Player vs Player matches or Player vs Environment interactions. Viewers are charged an interaction fee via monetization for each interaction with the game. Interactions have varying costs and are set by the streaming platform or the built-in streaming system in the game or host. Viewers have the ability to track specific players via streaming to further empower their interactions with the game. Free camera (the ability to free view the live game from any angle) can be used as an alternative method for tracking the live game and maybe limited by the streaming platform.</span></p><p><span style="font-size: large;">Interactive Game Streaming and Monetization is a system that allows viewers to interact with a live game using pre-determine interactions at a cost set by the host of the live game. These interactions directly and indirectly affect the flow of the game.</span></p>Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-27199548741360792832015-05-15T02:44:00.000-07:002015-05-15T02:44:00.895-07:00Interior using Iray<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTT1OFE0MZz_e9EuJ4nvJLc6TfN3pEGwCxtdDKVVXmj2R19xtvAFwd7qdebm3lWvBvkt5VKzmulIIGPb0GpLzl8KGUVrFSf97FK4LscD8cfChWLWtZW7lqiFHgwwMc3IA96XgsWDK8NfQ/s1600/Interior.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTT1OFE0MZz_e9EuJ4nvJLc6TfN3pEGwCxtdDKVVXmj2R19xtvAFwd7qdebm3lWvBvkt5VKzmulIIGPb0GpLzl8KGUVrFSf97FK4LscD8cfChWLWtZW7lqiFHgwwMc3IA96XgsWDK8NfQ/s640/Interior.png" width="497" /></a></div>
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Iray test render for interiors using Jonathan Bael's reference. Modeled, textured and rendered in 3ds Max. I could not accurately replicate the camera of the reference for this render.Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com1tag:blogger.com,1999:blog-3774707659806542558.post-89134464729565782822015-05-14T12:37:00.001-07:002015-05-14T12:37:16.388-07:00Germitar<div class="separator" style="clear: both; text-align: center;">
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Enemy concept for Squish game.</div>
<br />Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-14361526527853100012015-05-13T11:34:00.000-07:002015-05-13T11:34:12.767-07:00Terrain Displacement<div class="separator" style="clear: both; text-align: center;">
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This is a terrain displacement structure concept for creating naturalistic buildings for cities. The idea is to allow for high rises while maintaining the greenery.</div>
<span id="goog_971002231"></span><span id="goog_971002232"></span><br />Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-56966932096327535722015-05-12T16:11:00.002-07:002015-05-12T16:11:45.324-07:00Housing Development Rendering<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKANsR3jZ_u2DayBs8ZWlPoe22g6VLsBXuoF5ZHnN6riQOXiIAGwwDknwujZA_9l1ULkSculSurfrxTfn-PQO5xh-4fCkUEUiH8nIRIEq0hM_mUET0713ZUrowAQ4rjqzOFL0Vq6n14dc/s1600/Burberry.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKANsR3jZ_u2DayBs8ZWlPoe22g6VLsBXuoF5ZHnN6riQOXiIAGwwDknwujZA_9l1ULkSculSurfrxTfn-PQO5xh-4fCkUEUiH8nIRIEq0hM_mUET0713ZUrowAQ4rjqzOFL0Vq6n14dc/s320/Burberry.png" width="320" /></a></div>
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My first housing development rendering project. This was an interesting project. Some elements were purely Photoshop because the render times would have been too astronomically if I had to rely on soley 3D vegetation.Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-71278501890748591162015-03-24T07:15:00.002-07:002015-03-24T07:15:50.744-07:00Sphere Iray<br />
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<span style="text-align: start;">This image was generated using Iray and IBL. Its a rather simple scene but costly render.</span></div>
<br />Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-24568168732140500432015-02-22T16:41:00.002-08:002015-02-22T16:41:51.969-08:00Toon Shading Test<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiFgJocQ69YwTb9oYPDyfqI_s-QD_inpVHm3s4temdjAA7wj11b8I8SuX6Q3uyEUVe5UHxX25QqpBSrcGTI9YkLgUw4Qy6Ip4mmiCyPfJk65YRjYShIpXvAEFV0iOmgCjwMHdoJ4ntvV4/s1600/ToonShadingTest.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiFgJocQ69YwTb9oYPDyfqI_s-QD_inpVHm3s4temdjAA7wj11b8I8SuX6Q3uyEUVe5UHxX25QqpBSrcGTI9YkLgUw4Qy6Ip4mmiCyPfJk65YRjYShIpXvAEFV0iOmgCjwMHdoJ4ntvV4/s1600/ToonShadingTest.jpg" height="241" width="320" /></a></div>
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Some toonshading tests using Maya and various rendering to composite the final image.Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-21824408611244193452015-02-22T16:21:00.001-08:002015-02-22T16:21:22.215-08:00Gray Shuko<br />
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This a 3d rendition of based of Gray Shuko's concept are for Empire Of Sports. Its incomplete and I am not sure if I am going to finish it.<br />
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Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-37105299200309904712014-10-18T14:23:00.002-07:002014-10-21T08:14:59.635-07:00Unreal Engine 4 Demo 2<div class="separator" style="clear: both; text-align: center;">
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Third scene in Unreal Engine 4. The second scene is still a WIP but I got bored so I moved on.Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-51902704141787693492014-09-13T10:48:00.001-07:002014-10-21T08:05:17.318-07:00<div class="separator" style="clear: both; text-align: center;">
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Unreal Engine 4 scene test based on Deus Ex 3 Human Revolution(First Interior Corridor Behind Garden).</div>
Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-1451852396786618702014-05-26T19:41:00.003-07:002014-05-26T19:41:47.189-07:00Avenger Reflex<div class="separator" style="clear: both; text-align: center;">
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My first shot at conceptualizing controller accessories using 3D printing.</div>
<br />Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com2tag:blogger.com,1999:blog-3774707659806542558.post-80724630906331807622014-05-26T19:35:00.000-07:002014-05-26T19:35:26.234-07:00Controller Concept<div class="separator" style="clear: both; text-align: center;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpZQaCnAZS7R7Td034MB_0aTUPUfWWswLwnDfdS7SCWoK4aIeaqaEWDp4ChWOXQDB_5kh9Udv1_7qyn6F__-TQPtZiuGQlhU6j3_2eFKSPjPPEmBWKM1eKdDGg5dsoDBU8frxQZrjzPmQ/s1600/XboxOneBackPlate.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpZQaCnAZS7R7Td034MB_0aTUPUfWWswLwnDfdS7SCWoK4aIeaqaEWDp4ChWOXQDB_5kh9Udv1_7qyn6F__-TQPtZiuGQlhU6j3_2eFKSPjPPEmBWKM1eKdDGg5dsoDBU8frxQZrjzPmQ/s1600/XboxOneBackPlate.jpg" height="240" width="320" /></a></div>
<br />Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com1tag:blogger.com,1999:blog-3774707659806542558.post-85404626507129009992012-10-29T18:55:00.003-07:002012-10-29T18:55:42.564-07:00StillLife03<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirm40xwZnIO4KRFLwlrN-qw_WY6nmDIfnXqGBJ5Ik_SdRW_aueQvOC5cjd-YhnO7E_wADpApOXlMnP6bhoHlx40t2P6QZG3sgkI1P6kvCmnjGd7GScO_cy1AP7BLwBn6QkEdnT-BLBb3Y/s1600/Beauty2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirm40xwZnIO4KRFLwlrN-qw_WY6nmDIfnXqGBJ5Ik_SdRW_aueQvOC5cjd-YhnO7E_wADpApOXlMnP6bhoHlx40t2P6QZG3sgkI1P6kvCmnjGd7GScO_cy1AP7BLwBn6QkEdnT-BLBb3Y/s320/Beauty2.jpg" width="320" /></a></div>
<br />Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-23259768150436934622012-10-22T19:42:00.001-07:002012-10-22T19:42:26.936-07:00Still Life 02<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz8r7qiaacmuzz89vCsK-ItB6LjCEz1FsRjlbfileG9sA0Dyt4h-GUVFwVJrOoF0QXTZQ7psomcqPLgIegLX7V19hsL4mQV7VBTXyfF2yFJedSbPNWAMxJrbm0QLVZOQvZ8NQb0YK1_nI/s1600/Beauty2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz8r7qiaacmuzz89vCsK-ItB6LjCEz1FsRjlbfileG9sA0Dyt4h-GUVFwVJrOoF0QXTZQ7psomcqPLgIegLX7V19hsL4mQV7VBTXyfF2yFJedSbPNWAMxJrbm0QLVZOQvZ8NQb0YK1_nI/s320/Beauty2.jpg" width="320" /></a></div>
<br />Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-76748046493434361142012-10-17T19:51:00.001-07:002012-10-17T19:51:32.180-07:00Still Life 01<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivcdIsavK4q9w-LvCjm-VA6avnRshaC2QtdnQ9KATpw06povAsveAzJ7pvlEl2HGo7dg3xFl2HM4yNkHedn-Tz_Tz07nvTFzsO0b4UdBzoytfrvUa5okdHNFo10mNK5ApSsF2dE3lIRw0/s1600/Beauty4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivcdIsavK4q9w-LvCjm-VA6avnRshaC2QtdnQ9KATpw06povAsveAzJ7pvlEl2HGo7dg3xFl2HM4yNkHedn-Tz_Tz07nvTFzsO0b4UdBzoytfrvUa5okdHNFo10mNK5ApSsF2dE3lIRw0/s320/Beauty4.jpg" width="320" /></a></div>
<br />Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-40835471501367024622012-09-05T09:55:00.002-07:002012-09-05T10:09:56.139-07:00Lebron Rice Concept Robot<div class="separator" style="clear: both; text-align: center;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDlLTwejinQvqlMilVOxvPC08k4ymqVXbSBnbmgXp1YWQ1GH_jz9Rgd-s-IH0_h0MQSodo2qbXizaJYbw79BTtpS2LUKEkcGTqzP1Zz1AW9vMrU9a-haqNY8hToyiziK6FyQv7SblyhbI/s1600/BrittonRice.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="171" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDlLTwejinQvqlMilVOxvPC08k4ymqVXbSBnbmgXp1YWQ1GH_jz9Rgd-s-IH0_h0MQSodo2qbXizaJYbw79BTtpS2LUKEkcGTqzP1Zz1AW9vMrU9a-haqNY8hToyiziK6FyQv7SblyhbI/s320/BrittonRice.jpg" width="320" /></a></div>
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This model was done in Zbrush using the concept art provided by Lebron Rice. Most if not all of my upcoming characters would be a rendition of his work.Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-59870491137948006832012-08-27T07:18:00.002-07:002012-08-27T07:20:57.195-07:00SouthBeach AO<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQvGNsxg-3cRuphz-fVCGfEXaslzsHYy6RSVv4d9MJTI_pVOnO3T79HGD7-AbLeLPP7kT_QW7-8uHjjF8RS3zw0AkiBeTu-8phjZ3IBBuswLKhyphenhyphenMjnshCRbt6TpzVvp0we_eYgvmLzq7Y/s1600/SouthBeach.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQvGNsxg-3cRuphz-fVCGfEXaslzsHYy6RSVv4d9MJTI_pVOnO3T79HGD7-AbLeLPP7kT_QW7-8uHjjF8RS3zw0AkiBeTu-8phjZ3IBBuswLKhyphenhyphenMjnshCRbt6TpzVvp0we_eYgvmLzq7Y/s320/SouthBeach.jpg" width="320" /></a></div>
This is the lower section of South Beach Miami that I modeled for a client to be used in Unity 3D.<br />
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Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-46024357945079204402012-08-27T07:15:00.000-07:002012-08-27T07:15:08.994-07:00Spaceship Corridor<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5f4NCxQSpzZX01_iX5oxpOHhB8rYCaWEKaHBgea8rUV2XEhhMo5CCQo4T8MZjULTPuBza9KQH0Ngu6UzMNRVbktVPFaYaP6IsEOaoyQp-aPTPvF_OckUWayT-RVxba11cUxKg20jtYrY/s1600/AO01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5f4NCxQSpzZX01_iX5oxpOHhB8rYCaWEKaHBgea8rUV2XEhhMo5CCQo4T8MZjULTPuBza9KQH0Ngu6UzMNRVbktVPFaYaP6IsEOaoyQp-aPTPvF_OckUWayT-RVxba11cUxKg20jtYrY/s320/AO01.jpg" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr5Qko5CnlPryBzIvbok9wlGHNOcF5vpTMxhXEKYVHr0sZT7zs8893VPUY8AJ__kEZ-wYL_ea4QiLv8NzO3uLqou0kfaFJwMvuhgIKJMTOmeRKe7HLUJjJtRP6Jcj1EYYhoCpj1mAV7pc/s1600/794_large.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr5Qko5CnlPryBzIvbok9wlGHNOcF5vpTMxhXEKYVHr0sZT7zs8893VPUY8AJ__kEZ-wYL_ea4QiLv8NzO3uLqou0kfaFJwMvuhgIKJMTOmeRKe7HLUJjJtRP6Jcj1EYYhoCpj1mAV7pc/s320/794_large.jpg" width="320" /></a></div>
Above is the work in progress of concept art translation into 3D.Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-49076513826475834992012-05-05T14:46:00.000-07:002012-05-05T14:57:25.802-07:00<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxISqHIupwzTV8Blb-gjcISgcOSFjSulca3YnySVPF2bpEMWEo0YpSUVCJBVZvBqeWr4JG5qbhs929PL5IxhzzcpUiii_vC_DVkv1VdcIrEnQBn5qT06-wnCOgsIcucMi3noPEWZNXAhQ/s1600/ChromaBlast.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxISqHIupwzTV8Blb-gjcISgcOSFjSulca3YnySVPF2bpEMWEo0YpSUVCJBVZvBqeWr4JG5qbhs929PL5IxhzzcpUiii_vC_DVkv1VdcIrEnQBn5qT06-wnCOgsIcucMi3noPEWZNXAhQ/s320/ChromaBlast.jpg" width="320" /></a></div>
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So I am more or less have completed my first game. Above is a vid of the actual gameplay.</div>Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-63383548098941830522012-04-26T09:14:00.001-07:002012-04-26T09:14:07.895-07:00WIP Pulse/Flip Game<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgW7DFj6j3IgSdDCZgd3he1Udp4fu9SH8QJuq3b-cr4PoZ2NUV8Ubj5vCwOTWVgevvbqaxezy-3vbvwPb3_KyB1chWePRwasWPKLLwZFxUis76F8d289ILcAIsOnMD9-QGsPjpfl0bZgsg/s1600/Flip.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="117" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgW7DFj6j3IgSdDCZgd3he1Udp4fu9SH8QJuq3b-cr4PoZ2NUV8Ubj5vCwOTWVgevvbqaxezy-3vbvwPb3_KyB1chWePRwasWPKLLwZFxUis76F8d289ILcAIsOnMD9-QGsPjpfl0bZgsg/s320/Flip.jpg" width="320" /></a></div>
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Here a screenshot/teaser of a simple game I am working on.</div>Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-52675899226668340462012-04-01T12:12:00.005-07:002012-04-01T12:40:05.089-07:00Color Version and Model<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4yB66vgcSjn6vkzuIxTKaaKDNb1hJp6NzBwUOEdFFGsZ3-pk9uZiDSxUGBZ6l1QiA0lSo6s21mReh2OOXIPiT6kgHlRgpPv-zQXN6S521i0jdorZfcN3Ba2088VegHl2HhaXKfc5Br7M/s1600/AngeAxeColor.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 121px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4yB66vgcSjn6vkzuIxTKaaKDNb1hJp6NzBwUOEdFFGsZ3-pk9uZiDSxUGBZ6l1QiA0lSo6s21mReh2OOXIPiT6kgHlRgpPv-zQXN6S521i0jdorZfcN3Ba2088VegHl2HhaXKfc5Br7M/s400/AngeAxeColor.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5726519136705348818" /></a><br /><p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_OaPdw4hMPSbTOOf1fft3s5TvCJbqjaJIEQw5D_yGPSdMXM9PiBiTTuE0lGok1qExFAGjJZJkjvyEFe5kgIJAdvW-cO3GymAFIiM8uuVaBxrqbo-UZ9oFieOe9AcZLjI9BOvoJUZfris/s1600/Model.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 121px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_OaPdw4hMPSbTOOf1fft3s5TvCJbqjaJIEQw5D_yGPSdMXM9PiBiTTuE0lGok1qExFAGjJZJkjvyEFe5kgIJAdvW-cO3GymAFIiM8uuVaBxrqbo-UZ9oFieOe9AcZLjI9BOvoJUZfris/s400/Model.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5726519141336374626" /></a><br /></p><p>I wasn't able to complete the Axe for the competition. This is current progress.</p>Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-43632006080891619022012-02-22T06:47:00.007-08:002012-02-22T07:18:47.255-08:00Residential and Commercial Real Time Visualization<p>These are some of the buildings I have done in Unity over the past 6 months for Evolution Ventures. <a href="http://evolutionv.com/">Evolution Ventures</a> specializes in real time visualization of both commercial and residential buildings.<br /></p><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_5_9J3yMRiempKm0ZkkYlOTYzPDOD3fesoxfCudbM1NQTghyphenhyphenkUqcHEmxR5svyLWPaX9xeKZCRewbyDQyq6XeczZGa7rr27AcS_S6DUcRHGJ87NJLmcGnh_JE7a8o0SMZtVsYo3-VpYxA/s1600/TrumpSoHo.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 204px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_5_9J3yMRiempKm0ZkkYlOTYzPDOD3fesoxfCudbM1NQTghyphenhyphenkUqcHEmxR5svyLWPaX9xeKZCRewbyDQyq6XeczZGa7rr27AcS_S6DUcRHGJ87NJLmcGnh_JE7a8o0SMZtVsYo3-VpYxA/s400/TrumpSoHo.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5711978569066751474" /></a><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmLwkn50041Cl2_q85Y6SXbZb0avzuDldy9HMPMhloz8OuaeIrFPnlgl6w6mE9tEs_pwpEONGs7NVfiuwBfGNJFZclaVudZQzKI6GP7lrAIQ8CW5Gr0yMpec0g4QtneFKY0l8ygVMw8z4/s1600/SouthofFifth.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 245px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmLwkn50041Cl2_q85Y6SXbZb0avzuDldy9HMPMhloz8OuaeIrFPnlgl6w6mE9tEs_pwpEONGs7NVfiuwBfGNJFZclaVudZQzKI6GP7lrAIQ8CW5Gr0yMpec0g4QtneFKY0l8ygVMw8z4/s400/SouthofFifth.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5711978478050950002" /></a><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNH4GK41hySGfJ9dR8Dv1UeqXpXY9M55gW7dA5xO8TmS0041ccCFaZne3oUezXJdTe6-ZXA0EqdNZSkp8qlxj0NYpvVV9mo8kxWBdX531kDYCpra95EFpsoJf-VykftlHBWwI4uIhIrhI/s1600/Brickell.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 245px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNH4GK41hySGfJ9dR8Dv1UeqXpXY9M55gW7dA5xO8TmS0041ccCFaZne3oUezXJdTe6-ZXA0EqdNZSkp8qlxj0NYpvVV9mo8kxWBdX531kDYCpra95EFpsoJf-VykftlHBWwI4uIhIrhI/s400/Brickell.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5711978360215406930" /></a><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn8kSirxf19qA_NjAJYe1b2GNPcvCRDrw4_oQVmPoNx3kMAlJBesxuuRXtDc1f7bPk74I9kxapRDK4A6z1Sjntb0G10NseY-OmxTY9nCFCFuFMUCMgGE48zn_cqG-kWQZm9yZ6vskxWvg/s1600/Bedford02.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 245px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn8kSirxf19qA_NjAJYe1b2GNPcvCRDrw4_oQVmPoNx3kMAlJBesxuuRXtDc1f7bPk74I9kxapRDK4A6z1Sjntb0G10NseY-OmxTY9nCFCFuFMUCMgGE48zn_cqG-kWQZm9yZ6vskxWvg/s400/Bedford02.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5711978205354744946" /></a><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3DpY34MmuNSDHM6_IfSpHK86bjlVGVsT7hAp0ASwGycOD-2zqOe-zYuiO3dXDxjpjQ_VnMVXciffdOFdliVR7AfxhFzZfpNw67lxy0wvvqWoVjT4bFq8LANh-52RXZviRmAiaitGKriQ/s1600/Bedford01.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 245px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3DpY34MmuNSDHM6_IfSpHK86bjlVGVsT7hAp0ASwGycOD-2zqOe-zYuiO3dXDxjpjQ_VnMVXciffdOFdliVR7AfxhFzZfpNw67lxy0wvvqWoVjT4bFq8LANh-52RXZviRmAiaitGKriQ/s400/Bedford01.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5711978097308449186" /></a><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSwjtpbEuLj0ZDt0py2xgOUfdWpWnBNqHKdEQZLFEv4HadTRlOr6Zh1pJ2Ax0VrFtssNz9QqRd1RuCfLulO76VtFskgqSA6VOQKt5DOAk7u9lsYc-O4X4vfW1vp1GI2DR3c1t3jaSeksw/s1600/1450B.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 245px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSwjtpbEuLj0ZDt0py2xgOUfdWpWnBNqHKdEQZLFEv4HadTRlOr6Zh1pJ2Ax0VrFtssNz9QqRd1RuCfLulO76VtFskgqSA6VOQKt5DOAk7u9lsYc-O4X4vfW1vp1GI2DR3c1t3jaSeksw/s400/1450B.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5711977992998710402" /></a><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4eC_hAIyYP7DRSQr6AUmIKpBCHyeejUEg9lRCw7abKJqHayGSaP84dcxOgBQPQJoFZi28_Ber_Sx9KNREf0Y103A-UJJWnu3yQF4biGeMu0bnjfglFtnKttIBOsOQs7PbgIczx4drktA/s1600/1450A.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 245px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4eC_hAIyYP7DRSQr6AUmIKpBCHyeejUEg9lRCw7abKJqHayGSaP84dcxOgBQPQJoFZi28_Ber_Sx9KNREf0Y103A-UJJWnu3yQF4biGeMu0bnjfglFtnKttIBOsOQs7PbgIczx4drktA/s400/1450A.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5711977916333562482" /></a><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2dPzHpF8nTQl2bSjH2xBjmmHWSv-mm6-_mscJSvp2oTHhifVQpfByWiN7MJd-J33TP_mOhNTbXcOauxoXbfCTLLMoNfiecmurqTJysAGOo_fjFcifB52i1Hg5AMNK8qD8YiLMqySE6NY/s1600/BrickellHouse.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 262px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2dPzHpF8nTQl2bSjH2xBjmmHWSv-mm6-_mscJSvp2oTHhifVQpfByWiN7MJd-J33TP_mOhNTbXcOauxoXbfCTLLMoNfiecmurqTJysAGOo_fjFcifB52i1Hg5AMNK8qD8YiLMqySE6NY/s400/BrickellHouse.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5711979594773047474" /></a>Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-44336487380817843412012-02-11T02:05:00.000-08:002012-02-11T02:06:59.733-08:00PhotoBlending<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhceL1tvvc3AEWpsV_gT0Y50HOk5AtnbkViknnssMCwKLra6EgI6UUdmtd6WznCKNH0n79EALj_NDlA0gEQ_KOgXyEmkDd39bcantSyGrzsinUHM1XNqH8SDYrhHK-G-a1ipVHdaPRtbPU/s1600/Angelina.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhceL1tvvc3AEWpsV_gT0Y50HOk5AtnbkViknnssMCwKLra6EgI6UUdmtd6WznCKNH0n79EALj_NDlA0gEQ_KOgXyEmkDd39bcantSyGrzsinUHM1XNqH8SDYrhHK-G-a1ipVHdaPRtbPU/s400/Angelina.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5707817433376750514" /></a><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYogpUwMQ6Rsq7zXg7oO1BdAK2PCHg6FJNWTs7tcqUiVxLi4CNnFThDl1vigeiKaM_YIWkIMw2SHK-xZzzI4G-kZUKyMA8wlBEgfAWKNQ5s52lrh67EGMmVWLzkbaJsNPPmNhvxguW3E8/s1600/Joseph.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYogpUwMQ6Rsq7zXg7oO1BdAK2PCHg6FJNWTs7tcqUiVxLi4CNnFThDl1vigeiKaM_YIWkIMw2SHK-xZzzI4G-kZUKyMA8wlBEgfAWKNQ5s52lrh67EGMmVWLzkbaJsNPPmNhvxguW3E8/s400/Joseph.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5707817429342591602" /></a><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4hxkQVsxdYB5FMpTS2_Hwz7F0q47FaIIvDce9Fzmwy1RSk4zJWMRlnW1fuXH3cLebVNvub3FthYkHoMkN2UVnReL0AI_-1x5KXmYa-1NbgktsAnqvFNM2kclYezbd3JyZ2qXHAz_G-cE/s1600/AngelinaJoseph.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4hxkQVsxdYB5FMpTS2_Hwz7F0q47FaIIvDce9Fzmwy1RSk4zJWMRlnW1fuXH3cLebVNvub3FthYkHoMkN2UVnReL0AI_-1x5KXmYa-1NbgktsAnqvFNM2kclYezbd3JyZ2qXHAz_G-cE/s400/AngelinaJoseph.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5707817445780256402" /></a>Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-9912741576310440112011-11-08T07:52:00.000-08:002011-11-08T07:53:35.949-08:00Island Draft<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOhyphenhyphenswo3Se6AG2JFIrca5_pDoS6oegbIFB4ZA__6HyVIOLdSTzauD8Hgss4yGCuncI_JszIZZN8iL5CW9MWMvDGKIP9QDUs_guA9YgifunuIcyb_KDMBDt1hzpvxDT1zNig59zt5FTBYA/s1600/Draft.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 201px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOhyphenhyphenswo3Se6AG2JFIrca5_pDoS6oegbIFB4ZA__6HyVIOLdSTzauD8Hgss4yGCuncI_JszIZZN8iL5CW9MWMvDGKIP9QDUs_guA9YgifunuIcyb_KDMBDt1hzpvxDT1zNig59zt5FTBYA/s400/Draft.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5672653658371387362" /></a><br />This is a draft of the a level I am working on. It would be comprised of 10 to 12 different areas that would be used in a fighting game.Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0tag:blogger.com,1999:blog-3774707659806542558.post-1735926391746419282011-11-07T11:25:00.000-08:002011-11-07T11:52:56.097-08:00Terrain AdjustmentI ran into rather unusual but common problem with Unity's Terrain. The default terrain starts at height zero (0). This poses a problem when you want to create trenches and creates a greater problem when you have already sculpted the height of the terrain and now need to sculpt the depth. The solution to this problem is rather simple. Export the terrain as 8bit RAW file. Import the file into Photoshop. Create a new layer. Add a shade of gray that would represent the height increase. Change the blend type of this layer to Linear Dodge and then merge layers. Save the file and then import the new height map. This would remedy the problem.<br /><br />The idea behind this solution is to add to all of the existing values of the terrain to create and offset from height zero (0). This maintains all of the existing sculpted terrain and allows sculpting downward or into the terrain.<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0qXaQhnfJ5fua3bxN1fRcpYUauW4L5XayfGYAVkahe4ZZLBiA1E_cDyeo4Q-WUz6EFEo7hhXU1TEernQnaa8mEAzfIOLYa67Yb4RB2QTxk0ThXdWimXLkpt9v1Nc59o7dbyhOnv2tY4w/s1600/Default.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 78px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0qXaQhnfJ5fua3bxN1fRcpYUauW4L5XayfGYAVkahe4ZZLBiA1E_cDyeo4Q-WUz6EFEo7hhXU1TEernQnaa8mEAzfIOLYa67Yb4RB2QTxk0ThXdWimXLkpt9v1Nc59o7dbyhOnv2tY4w/s400/Default.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5672343792316001570" /></a><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjojaFI4GBGhxvLlfWBwkqxwNefoou2vccEuRU-zj2xwi-9mUcT8kh0xSuf83gK_1QaafvCrb4GNfr0WomhAjBSaCRijw1m7X8vPuR_1CtqJu_0JOKjITe0cC6-h4Q8pDLIns2IMtYEMvk/s1600/Process.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 133px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjojaFI4GBGhxvLlfWBwkqxwNefoou2vccEuRU-zj2xwi-9mUcT8kh0xSuf83gK_1QaafvCrb4GNfr0WomhAjBSaCRijw1m7X8vPuR_1CtqJu_0JOKjITe0cC6-h4Q8pDLIns2IMtYEMvk/s400/Process.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5672343691363825106" /></a><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4D04LEdoGd3x1O3sJcB_eoUS5ViZ5RPz77MtHwH5KtN3xetM5A-CgyXM1TDAEJl6pMJfjtUcQ5VDtszE3eZ7R5spmAzY2knRLREZ9TLFYupac67JrfBd81mZM1zPLTd85vGaAfkuV_70/s1600/Offset.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 78px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4D04LEdoGd3x1O3sJcB_eoUS5ViZ5RPz77MtHwH5KtN3xetM5A-CgyXM1TDAEJl6pMJfjtUcQ5VDtszE3eZ7R5spmAzY2knRLREZ9TLFYupac67JrfBd81mZM1zPLTd85vGaAfkuV_70/s400/Offset.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5672343563708376322" /></a>Geniusprimehttp://www.blogger.com/profile/11355135095014092108noreply@blogger.com0